Half Sword is a medieval combat simulator that emphasizes physics-based sword fighting and permanent character death. Set in 15th-century Europe, the game invites players to step into brutal tournaments and duels, starting as a peasant and rising through the ranks toward knighthood. The combat system is built around detailed body physics and precise weapon control using a mouse. Every swing, block, or misstep affects the outcome of a fight, creating a tactical experience where patience and skill matter more than speed.
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Half Sword is a medieval combat simulator that emphasizes physics-based sword fighting and permanent character death. Set in 15th-century Europe, the game invites players to step into brutal tournaments and duels, starting as a peasant and rising through the ranks toward knighthood. The combat system is built around detailed body physics and precise weapon control using a mouse. Every swing, block, or misstep affects the outcome of a fight, creating a tactical experience where patience and skill matter more than speed.
What makes Half Sword unique is its focus on historically grounded melee combat. The game includes an extensive collection of armor and weaponry that accurately reflects the gear used in medieval Europe. Players can equip various helmets, gauntlets, chestplates, and weapon types—each influencing movement, defense, and attack range. The damage model is unforgiving, with limbs, bones, and organs reacting to hits in gruesomely realistic ways. Armor affects how force is absorbed or deflected, meaning gear choice directly impacts survival.
The gameplay is structured around a series of deadly tournaments where participants fight for fame, coin, and survival. Each victory brings rewards that can be used to upgrade or replace equipment. Between fights, players can modify their gear, refine their fighting technique, or place bets on their own success to increase the stakes. The controls require mastering timing and momentum, offering a learning curve based on real fencing concepts. Losing a match can mean permanent death for the character, requiring a new playthrough from the beginning.
· Physics-driven combat with precise weapon control
· Historically accurate armor and weapon customization
· Realistic damage to limbs, organs, and armor
· Permadeath system where every loss is final
· Ability to place wagers and earn money between battles
Half Sword doesn’t hide its violent nature. Blood, broken bones, and dismemberment are central to the visual feedback. The game includes no fantasy elements—every injury and kill follows logic based on impact force, angle, and material. This realism creates tension, especially in close matches where a single mistake can cost a character’s life. There’s no magical healing or respawn. Winning requires planning, discipline, and sometimes ruthless precision. Players must weigh every risk, knowing that each match could be their last.
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